Production

Engineering UI

As players research projects and collect items during missions, they will be able to manufacture new weapons, items, etc.

Producing items consumes resources and requires a workspace to actually build it.

Players gain workspace by building workshop facilities in their orbiting base(s)

Ignore the placeholder graphics.

The player sets the quantity of that item they wish to produce. The more items, the more support workers, workspace and resources it takes to build. It also takes more time to build.

Once all the items are produced, the player is notified

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